Thunderclap 5e. ago. Thunderclap 5e

 
 agoThunderclap 5e  ago

The only area of effect damaging cantrips in 5e, Word of Radiance, Sword Burst, and Thunderclap are solid options. Invisible. As an interesting comparison, look at the Thunderclap cantrip from the Elemental Evil pdf. Each creature within range, other than the caster, must make a Constitution saving throw or take 1d6 thunder damage. First limitation: Roll 5d8; the total is how many hit points of creatures this spell can affect. For two reasons: 1. The creature drops whatever it’s holding and falls prone. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. Thunderclap (5e Spell) Thunderfury, Blessed Blade of the Windseeker, Variant (5e Equipment) Thundering Right (5e Equipment). You can extinguish the fire in that area, and you create either fireworks or smoke. ago. To give you more of a breakdown and expand your options: Extra Attack augments the Attack Action. Pulling a creature with Thorn Whip does not make the target eligible for attacks of opportunity. The point must be on the ground or in a body of water. You teleport yourself to an unoccupied space you can see within range. None. If this is your first visit, be sure to check out the FAQ by clicking the link above. Round 2. . Damage/Effect. An unconscious creature is incapacitated (see the condition ), can’t move or speak, and is unaware of its surroundings. In the center of a narrow corridor was a spinning whirlwind of daggers. 100 is not all that impressive for 'thunder'. In real life, Thunderclap is a platform that lets a larger audience hear an effort. Melee Spell Attack: +6 to hit, reach 5 ft. When I first read the spell, though, not being fully familiar with the rules on areas of effect, I assumed it targeted a cube around the caster, partly based on how "elegant" it seemed, and partly. Shatter: (2nd-level, 60 feet, V/S/M (a chip of mica)) Each creature within a 10-foot radius sphere centered on a chosen point make a Constitution saving throw. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. School: EvocationCasting Time: 1 ActionRange: 5 ftComponents: SomaticDuration: InstantaneousAttack/Save: CONReference: EEPC 22. Every fight healer has to spend precious heals saving this poor fish person from her teammate's cantrip. Gate Key When properly operated, the gate key can be used to attune any bounded space, such as a doorway or a cave opening, to another bounded space on another plane of existence previously visited by the wielder. Each creature other than you within 5 feet of you must make a Constitution saving throw. The players know this. A Bard, Sorcerer, Warlock, and a Wizard can all use this spell. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. Раскат грома (Thunderclap) | Заклинания D&D 5e. Teleportation. Freedom of Movement (PHB): Is the solution to things like vines and tentacles, would implement as written, especially with the focus on surface spells. Conjuradores: bardo bruxo druida feiticeiro mago. You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature during a 15-foot cube originating from you would like to form a Constitution saving throw. Use the Party Toolbox to manage multiple parties. Each creature within 20 feet of you takes 8d4 thunder damage and is deafened for 1d8 rounds, or it takes half as much damage and isn’t deafened if it makes a successful. At Higher Levels. 10. An example of an expanded data model for an Actor, showing where how to locate and assign data paths for use as Attribute Keys. On a successful save, the creature takes half as much damage and isn’t pushed. • You cause flames to flicker, brighten, dim, or change color for 1 minute. A wave of thunderous force sweeps out from you. Posted May 12, 2020. 58% of Attack power) Physical damage. . On its own, Eldritch Blast is an excellent spell already, dealing 1d10. The drizzle of rain continues, punctuated by. **Range/Area:**5ft. At Higher. Any Attack that hits the creature is a. the fast-fun-and-famous Shattered Halls Prot. Each creature within 5 feet of the dagger other than you must succeed on a DC 11 Constitution saving. There is a lot of great thoughts above. Duration: Instantaneous. Sentinel 5E — DnD feat explained 2023. I’ve noticed some spells will show a DC check (and ability to be rolled to see if it hits) but other spells don’t. Until the spell ends, the magic bonfire fills a 5-foot cube. Evocation cantrip Casting Time: 1 action Range: Self (5-foot radius) Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard. The rulebooks don't distinguish range and area of effect consistently. The Way of the Thunderclap is a tradition tailored to those who have an affinity for lightning, being scarcely passed down within the lands of the material plane. Their cantrips are: Blade Ward, Dancing Lights, Friends, Light, Mage Hand, Mending, Message, Minor Illusion, Prestidigitation, Thunderclap, True Strike, and Vicious Mockery. On a successful save, the creature takes half as much damage and isn't pushed. Each creature in that line must make a DC 17 Dexterity saving throw, taking 9d6 lightning damage on a failed save, or half as much damage on a successful one. 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. the fast-fun-and-famous Shattered Halls Prot. Lightning Strike. The text is as follows: You create a burst of thunderous sound that can be heard up to 100 feet away. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). it is an expensive use of spells to do so, and not all area's may have the space for the silence/knock to be used like this, so imo yes they can be used together however they are very situational in usability. Ranged weapon attacks automatically miss if the target is beyond the weapon’s normal range. At its highest level, it only deals 4d4 psychic damage when a creature fails a Wisdom saving throw. Thunderclap: Give ‘Em the Clap. AttributesThunderclap: Evocation 1 action S Constitution XGE 168, EEPC 22 XGE 1st Level [] Name School Casting Time Components Save Ritual Conc. ago. Thunderclap creates a blast of thunderous sound that can be heard up to 100 feet away. Like many loud spells (including Booming Blade. Overall Notes: 4d8 single target damage plus 2d8 AoE damage is alright but is vastly outshone by either the summons available at this spell slot level. When you cast this spell, you make a lasso or whip out of pure lightning. The pain of these severe headaches peaks within 60 seconds. Monks of this tradition learn how to use their elemental ki to generate an electric surge within their body, thus enhancing their speed of movement, as well as the effectiveness of. Thunderclap creates a loud noise. Hammer of Thunderbolts; Staff of Thunder and Lightning; Thunderwave; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other. elements. Normally I'd conplain about the con save, but most Pack Tactics enemies are squishy, which makes this even more reliable than Sword Burst. Spend time finding a candle, fashion wax earplugs for friend. In real life, Thunderclap is a platform that lets a larger audience hear an effort. This. A normal human speaking voice can in fact be heard over 500' away. You must be outdoors to cast this spell. The character has a swimming speed. Lightning springs from your hand to deliver a shock to a creature you try to touch. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. The target has advantage on Constitution checks. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it. This spell is loud. meopari . Choose one of the following effects; the target gains that effect until the spell ends. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. Thunderclap 5e D&D Guide [2023] Monday 26th of June 2023 […] There are some excellent Cantrips, like Mage Hand, Mind Sliver, and Shape Water, which are much better to use your action […] Top 20 Best Cantrips in D&D 5e [Ranked] Thursday 6th of April 2023 […] Mind Sliver will increase with 1d6 Psychic damage at the 5th, 11th, and 17th. The weapon also becomes magical, if it isn't already. On a failed save, the creature takes 1d6 thunder damage. 1,949 11 11 silver badges 31 31 bronze badges $endgroup$ 4 $egingroup$ I've marked your question as a dupe because I think it has been asked before. You select a point within a 60-foot range, and Shatter is cast outwards in a 10-foot radius sphere from that point. Each creature within range, other than you, must succeed on a Constitution saving. Friday 14th of July 2023. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. Because a torch is too ordinary for mighty adventurers who wield powerful magics. Each creature within 20 feet of you takes 8d4 thunder damage and is deafened for 1d8 rounds, or it takes half as. A cube is not a burst power (to borrow a 4e term). Thunder. Witch Bolt is a powerful spell in the world of Dungeons & Dragons, known for its lightning-based attacks and potential for sustained. Arteries are vessels that supply blood to your. Irrespective of caster size since the caster isn’t inside the effect. Thus, the spell emanates from the. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. Thunderclap 5e Guide More > Cloud of Daggers 5e Guide. Using your Addon. Thunder Clap. . Compendium - Sources->Basic Rules. Casting Time: 1 action. 3 has 5 HP - he’s asleep, your total is now 35. Sword Burst. I want to highlight the cantrip Thunderclap (if I'm misunderstanding and you can't modify cantrips, the same thing. Vicious Mockery. Thunderclap. There’s no reason for. Moss Arrow - When this arrow is fired at a surface, creeping moss rapidly spreads to a circle with radius ten feet around the point of contact. Alcance: pessoal. On a successful save, the creature takes half as much damage and isn't pushed. On a failed save, the creature takes 1d6 thunder damage. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). ancient creatures (such as the fey) that are steeped in magic. Thunderclap. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. The thunder can be heard from up to 300 feet away. All deal 1d6 damage to creatures within 5 feet of the caster, WoR and Thunderclap on a failed Constitution saving throw, Sword Burst on a failed Dexterity save. Thunderclap. On a successful save, the creature takes half as much damage and isn’t pushed. 8. On a successful save, a creature takes half. The origination point of the cube is anywhere on a face, not necessarily the center. Thunderclap. Yeah, but in 5e, the equipment section specifically says that a weapon, or 10 pieces of ammunition, can be silvered for 100gp. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet far away from you. Buff. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder. Shatter Spell DnD 5e Simple Text. 1. Thunderclap. Giant’s Bane. It also has weak damage, but thunder is another highly reliable damage type. You instantaneously light or snuff out a candle, a torch, or a. D&D 3. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. ago. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Thunderclap. The mask regains all its hit points at. It can be heard from 100 feet away. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Create Characters Outside the VTT Create unlimited characters in the Character. High Hall Cathedral. 1st. 3 seconds, and trained fighters can have it shortened to 0. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle. Evocation cantrip. Each creature during a. This thread is archived New comments cannot be posted and votes cannot be cast. Each. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Thunder Clap is a tier 4 warrior class talent that deals Physical damage and applies a debuff to targets reducing their. They are a generally good/neutral party so they rarely actually kill anyone. Thunderclap. Classes: Bard, Wizard. com Thunderclap is an evocation cantrip that creates a burst of thunderous sound that can be heard up to 100 feet away. Best Classes for Thunder Damage Spells. Source: Xanathar's Guide to Everything, DND 5e Wiki. "The Pterodactyls are a search-and-rescue team of five. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. When you cast this spell using a spell slot of 3rd level or higher. *Shocking Grasp, *Thunderclap, *Lightning Lure Thunderwave, *Witch Bolt *Lightning Bolt, Shatter *Fly *Storm Sphere *Chain Lightning Dragon-origin Extra Health and natural armor 13+dex and +1hp/level is fantastic and definitely shouldn't be overlooked. The target of the creature must be succeeded on a wisdom saving throw or it must follow the command on its next turn. dnd-5e. Casting Time: 1 action Range: Self (20-foot radius) Components: S Duration: Instantaneous You clap your hands, emitting a peal of thunder. Each creature within. Thunderwave. A quarterstaff is a simple melee weapon any character can use and even if an adventurer can’t muster 2 silver pieces, finding a suitably stout length of wood might serve the same purpose. Every creature, friend, or foe that can hear the blast must make a Constitution saving throw. Categories Spells. speak the command word to fill the vessel with one of the following (your choice): ale, olive oil, a potion of healing, or a potion of climbing. The Thunderclap to end all Thunderclaps . Sword Burst is objectively better than Thunderclap, unless a character has features/feats that directly benefit thunder damage or from casting thunder. Booming Blade 5e. You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. Although Sacred Flame’s Dexterity saving throw isn’t affected by cover, you still can’t target a creature you cannot see and don’t have a clear path to. It is not necessarily centered on the caster (though it can be). For the duration, objects and affected creatures shed dim light in a 10-foot radius. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. That’s because you don’t provoke opportunity attacks “when someone or. Discover their effects, damage potential, and tactical uses. What Is Thunderclap DND 5e? Thunderclap is a powerful evocation spell, the casting time of spell is one action, and duration are instantaneous. Once this property is used, it can’t be used until. Below we will dive into these spells and go over how they work, and why you may want to choose them. A normal human speaking voice can in fact be heard over 500' away. Movement speed reduced by 20%. Of course, casting Thunderclap will have similar effects and may deal considerably more damage without consuming a limited resource. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. 22 Xanathar. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Compendium - Sources->Baldur's Gate: Descent into Avernus. A cantrip spell that creates a burst of thunderous sound that can be heard up to 100 feet away. Level: CantripCasting Time: 1 ActionRange/Area: 5 ftComponents: SDuration: InstantaneousSchool: EvocationAttack/Save: CON SaveDamage/Effect: ThunderDescripti. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Thunderclap. On a failed save, the creature takes 1d6 thunder damage. • You cause harmless tremors in the ground for. 5 foot range for the actual damaging effect of the spell. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st. Yep. The attunement ends if you take off either of. Evocation cantrip. Make a ranged spell attack against the target. Duration: Yes Up to 1 minute. Choose up to three creatures within range. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. " You can put the origin point on the. 15 seconds, but using this ability. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. Thunderclap. You create a burst of thunderous sound that can be heard up to 100 feet away. While holding this item, you can use an action to create a. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. The object is pushed up to 10 feet away from you. 3% Magic Stone. Overall Notes: Good AoE damage but targets a common save and can’t be used while stealthing. The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. Also read these articles: thunderclap 5e | call lightning 5e | booming blade 5e | shocking grasp 5e | mind sliver 5e | sword burst 5e. If this creature is wearing metal armor, the creature makes this roll with disadvantage . Each round you maintain concentration on this spell, the storm produces different effects on your turn. Samdaelfman • 5 yr. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Each creature within 20 feet of you takes 8d4 thunder damage and is deafened for 1d8 rounds, or it takes half as much damage and isn’t deafened if it makes a successful Constitution saving throw. Level. 0% confident you mentioned Thunderclap in your post. Heroism is probably going to "heal" more than any other spell until you hit things like, well, Heal. The spell's damage increases by 1d6 when you reach 5th level ( 2d6 ), 11th level ( 3d6 ), and 17th level ( 4d6 ). If the effects of the spell are to be changed, they should be changed esoterically and weirdly. The. Samdaelfman • 5 yr. The wood of a club or quarterstaff you are holding is imbued with nature's power. Seek emergency medical. Casters: Arcane Trickster , Artificer , Bard , Druid , Eldritch Knight , Sorcerer , Warlock. Each creature other than you within 5 feet of you must make a Constitution saving throw. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. You create a burst of thunderous sound, which can be heard 100 feet away. Anything not explicitly allowed is forbidden. Complete Guide to Thunder Damage Spells in D&D 5e. Thunderclap - Spell 5e. Thunderclap is a fairly weak threat spell that doesnt scale. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. Bob and Sam discuss the spell Thunderclap. Discover their effects, damage potential, and tactical uses. At its highest level, it only deals 4d4 psychic damage when a creature fails a Wisdom saving throw. Make a melee spell attack against the target. When. Some people are drawn to the role of protecting their fellow party members and built their characters to do just that. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning. Evocation Cantrip Is Thunderclap Good? Overall Rating: Green. A creature must also make the saving throw when it moves into the bonfire’s space for. Thunderclap Votes: 2 2. Parapets You stand on a ten-foot-wide walkway that encircles most of the keep. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Each creature other than you within 5 feet of you must make a Constitution saving throw. The effective range is 5ft, they just tell you the 100ft hearing range so that you know this isn’t a stealthy spell and you could alert guards or enemies within that range. Pack Tactics. Cleric Level. Each creature other than you within 5 feet of you must make a Constitution saving throw. Vicious Mockery is the most straightforward combat cantrip bards get in D&D. I generally lean towards how flavourful I find it, and how it fits the typical class that will rely on it. Even though the spell has a 30-foot range, it is treated as a melee spell attack. Command 5e. Thunder damage is concussive, which affects rigid materials like stone, metal, or glass more drastically. You create a loud noise equivalent to a peal of thunder. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. Lightning Lure Spell Details. with the Sorcerer's Subtle Spell metamagic), but here as well the creatures within Silence's area. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. Thunder: Once per day, the rod can strike as a +3 mace, and the opponent. Make a ranged spell attack against that creature. Each creature within range,. The casting requirements are simple: you must have at least one hand free to perform the somatic component. Casting Time: 10 minutes. It would be the 5ft range. ABJURAÇÃO. Here are a few ways to use Barkskin in DnD 5e: Use it on your Druid before using beast form. It is the 5etools platform of choice for VTT integrations. This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you. homebrew pages!dnd-5e; spellcasting; Share. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Remember that low levels go by really fast in 5e. Thaumaturgy. Every spellcasting class can access at least one spell that inflicts. ago. You teleport yourself to an unoccupied space you can see within range. Thunder Step - DnD Wiki | Dungeons and Dragons 5th. Thunderclap Evocation cantrip. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. D&D 5E - Resumo das Regras . Thunderclap is a cantrip, fairly low damage output against monsters and therefore not very useful in the grand scheme of things. Components: V S M (A focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Duration: Yes Up to 10 minutes. Also, according to evoker lvl 6 feature Potent Cantrip, cantrips that would normally do no. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. You create a burst of thunderous sound, which can be heard 100 feet away. Shatter. Xanathar's Guide to Everything. The Staff of Thunder and Lightning – Thunderclap (Found on Pg 204 of Dungeon Master’s Guide)Simple Shocking Grasp 5e Spell Text. Thunderclap. Booming Blade has been the talk of the town since its initial release in the Sword Coast Adventurer’s Guide. Casting Time: 1 action. Dungeons & Dragons,D&D,龙与地下城及相关Logo均为Wizards of the Coast LLC的注册商标。 本维基由用户自行创建、维护,与上述公司无关。 如无特殊标明,本维基记载的所有资料均出自Wizards of the Coast LLC公开发行的资料,译本出自纯美苹果园或其他社区用户的贡献。 如果本维基未经允许使用了您的译本,请. At 5th level, Extra Attack adds a 2x multiplier. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Doing damage to 100' would be impressive. V2Blast. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. The Thunderclap spell has a range of 5 feet and states (emphasis mine):. • You cause harmless tremors in the ground for. This means that lightning arrow is a good spell. Shillelagh. Shatter 5e is an area-of-effect spell that inflicts thunder damage on all creatures caught within its 10-foot radius sphere. On a failed save, the creature takes 1d6 thunder damage. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. Evocation cantrip; Casting Time: 1 action; Range: Self (5-foot. While holding this item, you can use an action to create a booming clap of thunder that can be heard up to 100 feet away. The wood of a club or quarterstaff you are holding is imbued with nature's power. But you could use thunderclap and misty step in the same round I believe, AFBThe Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Galder's Speedy Courier (LLK): Messenger style spell that instead sends items. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Thunderclap targets the Con save which is typically low for swarming-type enemies. believes that her father yet lives. Thunderclap headaches are uncommon, but they can warn of potentially life-threatening conditions — usually having to do with bleeding in and around the brain. You manifest a minor wonder, a sign of supernatural power, within range. You create a burst of thunderous sound that can be heard up to 100 feet away. It allows you to make a campaign and amplify the message by targeting individuals who encourage similar causes and make them discuss the word across different social networks all at the same moment. Spell Tags: Teleportation. Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. Fighter (2h): A fighter using a greatsword. Choose one object weighing 1 to 5 pounds within range that isn’t being worn or carried. They like to sit back and let the often-treacherous storms in this part of. Responding to the thunderclap in this way added to the tension of the scene and helped maintain momentum after the battle. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points. Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard 100 feet away. Any spell that breathes life into the dead (including revivify , raise dead , resurrection, and true resurrection) automatically fails if cast on a humanoid whose soul is either trapped in the Soulmonger or has been devoured by the atropal (see “ Soul Devouring ” below). Each creature other than you within 5 feet of you must make a Constitution saving throw. When I first read the spell, though, not being fully familiar with the rules on areas of effect, I assumed it targeted a cube around the caster, partly based on how "elegant" it seemed, and partly based on the spell's description (a.